Thursday, August 29, 2019

Bachelor of Early Childhood Studies for Piaget

The four stage theory of Jean Piaget’s demonstrates the way through which children acquire knowledge through playing. This is one of the most critically criticized physiological theories of all decades. The theory on how children build up knowledge faced many challenges. Also many of them are pletely justified. Due to his grand vision the theory is fitting to round off this series on over 10 crucial child psychology studies along with the work of well known Swiss developmental psychologists Jean Piaget (Trevarthen et al., 2016).   His theory implies that, the intellect of a human develops with the help of assimilation, play and a modation. In the current field of technology the growing role of education system efficiently supports the understanding of the children. The nature of the technology encounters the need that helps to support the children to maximize their benefits. ICT in playground may be iPods, cell phones, MP3 players and puter are used to allow access to pictures, Video cameras and moreover games also. There are many ICT games available for the children such as Super Mario, puzzle, sketchpad, angry bird etc which helps them to explore their knowledge level. With the help of these ICT technologies the children can acquire high level knowledge. The stages mentioned in this theory include sensorimotor, pre operational, concrete operation and formal operation. While prising ICT and children play it has been found that,   puter games help them to b e more familiar with technology.   This theory reflects that children play active roles in the cultural and historical theory of human culture. In order to refine and test the basic practices of schooldays the children nature are analyzed by Lev Vygotsky (Hamari & Nousiainen, 2015). This theory implies that even without the help of the adults, the children can reach their desired destination only learning from the society. This means that after playing different games in the childhood, the children can learn new skills and ideas from the society. With the help of new learning skills and ideas without any assistance the children can reach highest peak of success. In current days children are also widely using technology in their daily lives. ICT development in the early childhood provides high quality practices that are helpful to support the children development and learning. In order to make these choices the practitioners need to be much familiar with different tools. With the application of puter games and online games the children can learn a lot from the social context. This is the theory of how the children learn self regulation through playing. The theory developed by Sigmund Freud, states that playing is the way that helps to express all the socially unacceptable behaviors (Moore, 2017). Play also helps a child to expel his or her undesired feelings and all the actions through a much acceptable direction. The sense of control of the children reduces anxiety and also helps to express all their forbidden feelings. Not only traditional games but advanced puter gaming helps children to obtain sense of control over different events. In the early childhood children can gain self regulation power through play. ICT plays effective role in the early childhood days. Early childhood education and play both include many hardware and software as their technology. Play can promote abstract ideas through creating separation between the objectives and actions. Using both the action and objects children can effectively reach even beyond the standard development in cognition and self regulation. Not only this but also from ICT context, children also obtain mental representations on social roles and about the rules of society for self regulation. The theory developed by Gregory Bateson implies the way through which the children learn munication through playing. It is focused on the script that the children follow while playing any game. munication reflects the ability of the child and also their ability to learn something new (Siegler, 2016). The munication approach shared among the children is termed as Meta munication skill. After considering the ICT aspect it can be said that, for any child munication is an important tool that has to be used to share thoughts and ideas. ICT technology offers deep social changes that influence segment of the human life and children. The characteristics of play are related to different practical activities. prising the ways that help the children to learn municate drives the evolution through enabling organisms for rapid adoption of novel environment. Gregory, E., Lytra, V., & Ilankuberan, A. (2015). Divine games and rituals: how Tamil Saiva/Hindu siblings learn faith practices through play.  International Journal of Play,  4(1), 69-83. Hamari, J., & Nousiainen, T. (2015, January). Why do teachers use game-based learning technologies? The role of individual and institutional ICT readiness. In  System Sciences (HICSS), 2015 48th Hawaii International Conference on  (pp. 682-691). IEEE. Moore, R. C. (2017).  Childhood's domain: Play and place in child development  (Vol. 6). Routledge. Roskos, K. A. (Ed.). (2017).  Play and literacy in early childhood: Research from multiple perspectives. Routledge. Siegler, R. S. (2016). Continuity and change in the field of cognitive development and in the perspectives of one cognitive developmentalist.  Child Development Perspectives,  10(2), 128-133. Trevarthen, C., Panksepp, J., Bentzen, M., Lakoseljac-Andreasen, C., Rubin, P. B., Winstead, M., ... & Goldstein, B. (2016).  Inclusion, Play and Empathy: Neuroaffective Development in Children's Groups. Jessica Kingsley Publishers.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.